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	<title>Comments on: Immersion, anywhere</title>
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	<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/</link>
	<description>randomly timed outputs from covert.c's thought matrix</description>
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		<title>By: covert creations &#187; My adventures in ASCII</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-1274</link>
		<dc:creator>covert creations &#187; My adventures in ASCII</dc:creator>
		<pubDate>Mon, 05 Feb 2007 05:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-1274</guid>
		<description>[...] My favourite post : Immersion, anywhere I was really pleased to have made the &#8220;December Carnival of Gamers&#8221;. Thanks also go to Michael for his support. [...]</description>
		<content:encoded><![CDATA[[...] My favourite post : Immersion, anywhere I was really pleased to have made the &#8220;December Carnival of Gamers&#8221;. Thanks also go to Michael for his support. [...]]]></content:encoded>
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		<title>By: A December Carnival of Gamers Feast! at MMOG Nation</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-442</link>
		<dc:creator>A December Carnival of Gamers Feast! at MMOG Nation</dc:creator>
		<pubDate>Fri, 08 Dec 2006 02:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-442</guid>
		<description>[...] I recognize that crock pot: that&#8217;s Unfettered Blather&#8217;s Best Buy Doomsday Scenario. That means &#8230; *that* has to be TamsPalm&#8217;s Value of a High Score Table. Oh! And that&#8217;s Covert Operations&#8217; Immersion, Anywhere dish. I just had to sneak a piece of that. It&#8217;s really good folks, you&#8217;ve got to try that one. [...]</description>
		<content:encoded><![CDATA[[...] I recognize that crock pot: that&#8217;s Unfettered Blather&#8217;s Best Buy Doomsday Scenario. That means &#8230; *that* has to be TamsPalm&#8217;s Value of a High Score Table. Oh! And that&#8217;s Covert Operations&#8217; Immersion, Anywhere dish. I just had to sneak a piece of that. It&#8217;s really good folks, you&#8217;ve got to try that one. [...]]]></content:encoded>
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		<title>By: covert.c.</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-436</link>
		<dc:creator>covert.c.</dc:creator>
		<pubDate>Sun, 03 Dec 2006 13:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-436</guid>
		<description>I so agree! Planetside had something of it as well, publishing live stats of every player and showing a conquest map of the world. 

Theoretically you should be able to see this stuff on your phone, but it&#039;s at such a sub-primitive level that it&#039;s almost not even worth the effort of punching these webpages into your Treo.

While running the risk of repeating myself, I&#039;d just like to frame it thusly : If I were searching for &quot;nextgen&quot; in the mobile world, I&#039;d start at mobile access to MMORPGs. 

Beyond that, we can start looking at primitive GPS-based (&quot;&lt;a href =&quot;http://interactive.usc.edu/members/students/2005/09/gps_mobile_device_games.php&quot;&gt;geocached&lt;/a&gt;&quot;) games. The real challenge? To go even further, and  imagine what might represent the 2nd and 3rd generation of those types of games.</description>
		<content:encoded><![CDATA[I so agree! Planetside had something of it as well, publishing live stats of every player and showing a conquest map of the world. <br />
<br />
Theoretically you should be able to see this stuff on your phone, but it's at such a sub-primitive level that it's almost not even worth the effort of punching these webpages into your Treo.<br />
<br />
While running the risk of repeating myself, I'd just like to frame it thusly : If I were searching for "nextgen" in the mobile world, I'd start at mobile access to MMORPGs. <br />
<br />
Beyond that, we can start looking at primitive GPS-based ("<a href ="http://interactive.usc.edu/members/students/2005/09/gps_mobile_device_games.php">geocached</a>") games. The real challenge? To go even further, and  imagine what might represent the 2nd and 3rd generation of those types of games.]]></content:encoded>
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		<title>By: Nazgum</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-435</link>
		<dc:creator>Nazgum</dc:creator>
		<pubDate>Sun, 03 Dec 2006 10:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-435</guid>
		<description>These are great ideas I think MMORPGs don&#039;t consider enough...and sadly they won&#039;t likely happen soon.

WoW doesn&#039;t even provide an rss feed for its news.

The best example of things like this I&#039;ve seen is way back in Dark Age of Camelot, they provided web stats for your guild and character on their site, showed updating maps of the war and where it was happening and more.

That kind of stuff was great if you were at work and could look and see, to a limited sense, some of what was happening in an online world through the web; having more of this and moving it to mobile devices would be even better.</description>
		<content:encoded><![CDATA[These are great ideas I think MMORPGs don't consider enough...and sadly they won't likely happen soon.<br />
<br />
WoW doesn't even provide an rss feed for its news.<br />
<br />
The best example of things like this I've seen is way back in Dark Age of Camelot, they provided web stats for your guild and character on their site, showed updating maps of the war and where it was happening and more.<br />
<br />
That kind of stuff was great if you were at work and could look and see, to a limited sense, some of what was happening in an online world through the web; having more of this and moving it to mobile devices would be even better.]]></content:encoded>
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		<title>By: covert.c.</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-431</link>
		<dc:creator>covert.c.</dc:creator>
		<pubDate>Fri, 01 Dec 2006 02:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-431</guid>
		<description>Exactly. There are fringe examples of enterprising developers &quot;getting it&quot;, but the status quo are bland reproductions of graphical games on mobile platforms. 

Where is mobile gaming today? It doesn&#039;t exist.</description>
		<content:encoded><![CDATA[Exactly. There are fringe examples of enterprising developers "getting it", but the status quo are bland reproductions of graphical games on mobile platforms. <br />
<br />
Where is mobile gaming today? It doesn't exist.]]></content:encoded>
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		<title>By: guyal</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-430</link>
		<dc:creator>guyal</dc:creator>
		<pubDate>Fri, 01 Dec 2006 01:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-430</guid>
		<description>We&#039;re in this long cycle of graphics upgrades that has a lot of merit, but here&#039;s an extreme example of how we&#039;ve been in the graphics upgrade cycle for so long, many people think that&#039;s all there is to gaming. &quot;Surely we need better graphics and thus surely we need better graphics on every platform&quot; rather than seeing the medium (cell phone or portable or combinations of phone/portable and other platforms) for its own unique attributes. 

There&#039;ll be long push for better mobile graphics, but in the longer run it won&#039;t be what&#039;s memorable about mobile gaming.</description>
		<content:encoded><![CDATA[We're in this long cycle of graphics upgrades that has a lot of merit, but here's an extreme example of how we've been in the graphics upgrade cycle for so long, many people think that's all there is to gaming. "Surely we need better graphics and thus surely we need better graphics on every platform" rather than seeing the medium (cell phone or portable or combinations of phone/portable and other platforms) for its own unique attributes. <br />
<br />
There'll be long push for better mobile graphics, but in the longer run it won't be what's memorable about mobile gaming.]]></content:encoded>
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	<item>
		<title>By: covert.c.</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-429</link>
		<dc:creator>covert.c.</dc:creator>
		<pubDate>Wed, 29 Nov 2006 11:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-429</guid>
		<description>Thank-you.

That you didn&#039;t get it the first time around says my point should have been more direct? In draft, I was told to expand, expand, expand. Argh, it&#039;s so hard to get right.</description>
		<content:encoded><![CDATA[Thank-you.<br />
<br />
That you didn't get it the first time around says my point should have been more direct? In draft, I was told to expand, expand, expand. Argh, it's so hard to get right.]]></content:encoded>
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		<title>By: b.1.alpha</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-416</link>
		<dc:creator>b.1.alpha</dc:creator>
		<pubDate>Fri, 24 Nov 2006 09:35:22 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-416</guid>
		<description>I completely understand, that is a great read a third time. I think because of various interruptions, I was unable to fully realize what you were referring to. I see how a game could be made of my every day interactions, and my every day purchases could be considered game credit. covert that really is creative, thanks I feel better already =P</description>
		<content:encoded><![CDATA[I completely understand, that is a great read a third time. I think because of various interruptions, I was unable to fully realize what you were referring to. I see how a game could be made of my every day interactions, and my every day purchases could be considered game credit. covert that really is creative, thanks I feel better already =P]]></content:encoded>
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	<item>
		<title>By: covert.c.</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-415</link>
		<dc:creator>covert.c.</dc:creator>
		<pubDate>Fri, 24 Nov 2006 07:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-415</guid>
		<description>I was thinking about how you could access game services for MMOs you&#039;re already playing (instead of actually trying to play a lo-fi version of it on your mobile). The WoW Auction House is a good example.

My main point is to forget graphics and see how games can be played out in the real world (versus a 2x2 world inside a mobile phone screen).</description>
		<content:encoded><![CDATA[I was thinking about how you could access game services for MMOs you're already playing (instead of actually trying to play a lo-fi version of it on your mobile). The WoW Auction House is a good example.<br />
<br />
My main point is to forget graphics and see how games can be played out in the real world (versus a 2x2 world inside a mobile phone screen).]]></content:encoded>
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		<title>By: b1muglar</title>
		<link>http://covertcreations.com/blog/2006/11/16/immersion-anywhere/comment-page-1/#comment-414</link>
		<dc:creator>b1muglar</dc:creator>
		<pubDate>Thu, 23 Nov 2006 22:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://covertcreations.com/blog/2006/11/16/immersion-anywhere/#comment-414</guid>
		<description>Actually I think I realy didnt comment on most of the post, I would love this total immersion you speak of but where do we find it, and do we as a community have to create it, or can we have it bundled into a game for us. The auction house is a great example, imagine if you chould bluetooth items from the psp app &quot;psp auction house&quot; is that what you are getting at?

wb</description>
		<content:encoded><![CDATA[Actually I think I realy didnt comment on most of the post, I would love this total immersion you speak of but where do we find it, and do we as a community have to create it, or can we have it bundled into a game for us. The auction house is a great example, imagine if you chould bluetooth items from the psp app "psp auction house" is that what you are getting at?<br />
<br />
wb]]></content:encoded>
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